Man, let me tell you about this wild ride I just went on with getting haptic feedback working on my DualSense controller for Black Myth: Wukong. This game, inspired by that old-school Chinese novel Journey to the West, is seriously the one I’ve been waiting for. So, I prepped for the August 20, 2024 release date like a hawk.
First, I grabbed my trusty DualSense, you know, the one that came with my PS5. I figured, this is a PlayStation 5 and Windows release game, so why shouldn’t use my best controller? I hooked it up to my PC, easy peasy, just a regular USB-C cable. The PC recognized it no problem. I think Windows is quite user-friendly on controller support.
Then came the fun part. I started searching for the mods to get that sweet, sweet haptic feedback. I mean, who wouldn’t want to feel every thud and rumble in a game like this? The website has all sorts of mods, and let me tell you, it’s like a candy store for a gamer. It’s amazing that there are many free mods!
I downloaded a few different mods from that site, each one promising a slightly different feel. Here’s how I set it up:
- Download: Got the mod files, which were pretty small, all things considered.
- Install: I just copy those files into the right folder. And I found that is quite easy, I don’t think it’s a tough job.
- Tweak: Played around with the settings a bit. Some mods let you adjust the intensity of the feedback, which is pretty neat.
After that, I spent hours tweaking those settings, trying to find the perfect balance. The first one I tried was a bit too intense. I mean, my hands were practically vibrating off my arms! Cool at first, but it got old fast. The next one was way too subtle, like, what’s the point? I couldn’t even tell when I was getting hit. It’s a trial-and-error process.
Finally, I landed on a mod that felt just right. The haptic feedback was there, adding to the immersion without being distracting. I was really feeling those hits and those special moves. So, let’s see the actual gameplay effect on August 20. Anyway, I can play other games with similar effects by doing this.
Honestly, it took some time to get everything sorted out, but it was totally worth it. The DualSense’s haptic feedback is a game-changer, especially for a title like Black Myth: Wukong. It is totally worth my time.
And there you have it, folks! That’s my little adventure in getting haptic feedback up and running for Black Myth: Wukong. It was a bit of a journey, but now I’m all set to really feel the action when this game drops. Gaming experience will be highly improved with haptic feedback in my opinion. Maybe you can also do it like me.