Okay, so I’ve been messing around with this “CG Mag” thing, and I gotta say, it’s been a bit of a rollercoaster. Let me walk you through what I did.
First Steps – Getting Started
First, I downloaded the software. I spent some time poking around the interface, clicking on buttons, and generally trying to figure out what everything did. It’s got a pretty clean look, which I appreciate. No cluttered mess of icons everywhere.
Experimenting with Features
Then came the fun part – actually creating something! I started by importing a few 3D models I had lying around. I played with the lighting tools for a while, trying to get that perfect cinematic look. It’s actually surprisingly intuitive. I managed to get some pretty decent results without having to watch a million tutorials.
- Imported some models.
- Mess around with the lighting.
- Fiddled with the camera settings.
Rendering and Final Touches
Once I was happy with the scene, I hit the render button. This part took a while, of couse, my computer is kind slow, I can hear the fans spinning . But hey, that’s part of the process, right? While it was rendering, I grabbed a coffee and paced around a bit, anxious to see the final result.
Finally, it was done! I opened the rendered image and… wow. It actually looked pretty good! I did some minor color correction in another software and that’s all, it is pretty good.
So, that’s my little adventure with CG Mag so far. I’m still learning, still exploring, but I’m definitely having fun with it. I might even try to create a short animation next, we’ll see how that goes!